These tips were pulled from a post I put together over on EN World called “RP Prompting and Immersion”. Here, I expand upon them further. Using “Voices” One of the things people new to RP-ing avoid most frequently is using voices for the characters. In fact, many veterans do as well. I won’t go into… Continue reading Weem’s DM Tip #5: Using Voices
Category: RPG
From Duck Tales to D&D, Part 2
This is the second in a series I started not long ago – I’m hoping to pick them back up again here, but we’ll see! Season 1, Espisode 2: Treasure of the Golden Suns Part 2/5 – Wrongway in Ronguay After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on the… Continue reading From Duck Tales to D&D, Part 2
Weem’s DM Tip #4: Special Character Insight
These tips were pulled from a post I put together over on EN World called “RP Prompting and Immersion”. Here, I expand upon them further. Special Character Insight I will sometimes give players insights into their environment based on their race, or class etc by drawing their attention to something that would not otherwise be… Continue reading Weem’s DM Tip #4: Special Character Insight
Weem’s DM Tip #3: Realistically Meaningless Actions
These tips were pulled from a post I put together over on EN World called “RP Prompting and Immersion”. Here, I expand upon them further. Realistically Meaningless Actions One of the things in life that occurs all the time but rarely makes it into movies or tv shows (or our games) are the little gestures… Continue reading Weem’s DM Tip #3: Realistically Meaningless Actions
From Duck Tales to D&D, Part 1
This is the first in a series I started not long ago – I’m hoping to pick them back up again here, but we’ll see! Season 1, Espisode 1: Treasure of the Golden Suns Part 1/5 – Don’t Give Up the Ship This is the introduction of the series, as Donald Duck joins the Navy… Continue reading From Duck Tales to D&D, Part 1
Weem’s DM Tip #2: Help Create Unique “Outside-the-Box” Character Aspects
These tips were pulled from a post I put together over on EN World called “RP Prompting and Immersion”. Here, I expand upon them further. Unique Character Aspects I want my players to be attached to their characters. I want them to care if they live or die. Whenever I can help create this connection,… Continue reading Weem’s DM Tip #2: Help Create Unique “Outside-the-Box” Character Aspects
Mike (“Gabe”) is a creative guy, but…
Last year, Mike Krahulik (“Gabe”) began posting his D&D creations – things such as the “Free Fall Combat” and the “Light and Mirror Puzzle“. These were(are) really awesome ideas – I even borrowed a few of them myself. I’ve linked to them and talked about them like everyone else. Recently, I even asked my boss… Continue reading Mike (“Gabe”) is a creative guy, but…
Free/Cheap “Dungeon Tile” Ideas
Who says you have to have Dungeon Tiles, or Dwarven Forge awesomeness to layout some cool environments? I mean, it would be cool of course, but sometimes those things can be a little out of reach when it comes to costs. I have decided recently that I am giving up on the Dwarven Forge dream.… Continue reading Free/Cheap “Dungeon Tile” Ideas
Weem’s DM Tip #1: Character Foregrounds
These tips were pulled from a post I put together over on EN World called “RP Prompting and Immersion”. Here, I expand upon them further. Character Foregrounds One of the things we (in general) focus on initially when we think of role-playing is character backgrounds. Going into great detail with character backgrounds can be good,… Continue reading Weem’s DM Tip #1: Character Foregrounds
Nostalgia Invoking Pages
I was flipping through some old books today (as many of us to from time to time) and I was realizing that there are two specific pages that really take me back. These two pages, like a time traveling device, take me back to my first game. Rolling the dice, and exploring this whole new… Continue reading Nostalgia Invoking Pages