Microscope RPG World-Building for Dungeon World Campaigns

As is likely obvious from the posts around here recently, I have been playing Dungeon World (and loving it). One of the great aspects about the game is the way world-building is handled, specifically by way of using player answers to your questions as a primary means of development. I may ask a player who… Continue reading Microscope RPG World-Building for Dungeon World Campaigns

Under the Ocean – Resurfacing

This is just a thing I did for fun. It was for the PC game “Under the Ocean” as something I might use for my UtO video thumbnails in the future! Be sure to check out my YouTube channel at youtube.com/weemcast! Click here to see the full version of the image.

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Categorized as Art

Dungeon World, Game 2

It’s been five weeks since our first Dungeon World game, but this weekend we got together for game two and, once again, we had a lot of fun! For this post, I want to share some examples of the players taking an active role in world building to give you an idea not only of… Continue reading Dungeon World, Game 2

Dungeon World: Druid Week Submission “Sacred Groves”

I really enjoy the idea of moves that create adventuring opportunities for player(s). An example of course being “Carouse”, where the players can roll and select things like “hear rumors of an opportunity” etc. Additionally, I like the idea of terrain/location based moves. With that in mind, I put the following move together (Roots of… Continue reading Dungeon World: Druid Week Submission “Sacred Groves”